Right out of the gate I was enamored with the aesthetic; it evokes movies like Tron and WarGames which – whether they hold up now or not – were seen in the brain-like-a-sponge days of my childhood and, as a result, a welcome flutter of warm nostalgia cascaded through my brain.
About a minute in though my interest started to wane; when were things going to pick up? I was a bit bored and having trouble understanding what this whole thing was about but, since Max made it, I stayed locked in (and am glad I did).
I build systems all day and, before construction actually starts, I first have to understand what I’m building and why it’s worth the effort. Usually there’s some kind of raw, chaotic element that, if thoughtfully reconfigured, can transform an unwelcome existing reality into a new, useful one.
I’m typically dealing with reams of unstructured data and have found that, more often than not, a wise first step in the process of turning chaos into order is forcing oneself to slow-down and observe. So that’s exactly what I did.
What are these shapes? Why do they move as they do? What causes the connecting lines to appear? Were they always there or do they spring from nothing when another form is close? What causes them to go away? Are they artifacts of communication or some abstract representation of relationship (or neither)? Why do some shapes leave the frame while others combine or split or shrink down to nothing or…
...then it was over and I longed to see more. I wanted to live in that neon-and-artificial-yet-strangely-organic-and-alive world for a bit longer to see where things went. I couldn’t make sense of it at first but felt that if I kept watching some hidden, important meaning would eventually present itself.
P.S. If you haven’t seen (or seen-in-a-while) Max’s excellent Sync I suggest you do; it’s SUPER trippy.